You benefit greatly from being able to attack from any angle within melee range without needing to use Backstab. This position advantage brings up the skill floor so that you have more freedom while chasing down your enemies and bosses, without risking capping your energy due to poor positioning. Instead, you will focus on Adrenaline Rush, Killing Spree, Sinister Strike, Slice and Dice, and Blade Flurry, among others, to increase attack speed and pound away at your opponents.
You may have noticed Blade Flurry was not listed in this rotation. This is because you really should analyze each pull and decide the timing of this skill. You will want to use it when you are sure you will have 2 enemies stacked up long enough to use the full 15 second duration of the skill. If the fight is truly a single target and no adds come to be taken down, you can slot Blade Flurry in between #3 and #4, but it is flexible.
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To further explain the rotation above, Sinister Strike is essentially your filler attack that will help you gain combo points in order to spend them on more important and stronger skills like Slice and Dice to increase your attack speed, Rupture to cause a long bleed on the target, and Eviscerate to deal a massive amount of damage.
Adrenaline Rush and Killing Spree are two of your main talent skills in the Combat tree and are used on cooldown when you will be in combat for the full duration of the skill. Killing Spree is always more beneficial if used in conjunction with Blade Flurry. 2ff7e9595c
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